Friday, May 27, 2022

Delight Games Walkthrough - Ranger's Choice 2

 Ranger’s Choice 2 – Deadman’s Swamp

This story is a part of the universe that includes The Wizard’s Choice, The Demon’s Choice and The Rogue’s Choice. You don’t have to read any of those for this book.

 There are many ways to earn highest rank. You may choose to purely go after the points, but I encourage you to explore the options as there are a lot of achievements and tidbits in the game, plus it’s more fun to read.

NB: The achievements may differ based on what app you're playing (the separate apps for each story or the collection one). If you don't get it, don't worry. ;) 


Life: 10                  Morale: 0             Favor: 10

Choice 1
Climb back onto the field (Morale -1) (Redirected to other options)
Cross the lake.
Hug the shore and land near the road (Morale +1)

Life -1

Choice 2
Leap for the branch (Achievement unlocked: Keep them guessing!)
Climb down and look for a shot (Life -2)

Favor -1, Morale +1

Choice 3
Sprint back to the caravan (Life -2)
Return silently and carefully (Morale +1) (Choice 3.1)

Choice 3.1
Call out to him (Morale +1)
Try to tackle him (Life -2)

Choice 4
Your bow (Life -1)
Your swords.

Choice 5
Hobgoblins (Morale -1)
Swamp halflings (Achievement unlocked: Funny for a Ranger!) (Redirected to other options)
Trolls (Morale -1)
Lizardmen (Morale +1)
Gnolls

Choice 6
Scout behind to check if you’re being followed (Morale +1)
Stay in the caravan and watch for ambush
Scout out farther ahead (Morale +2)

Choice 7
Stay on the road (Morale +1)
Travel in the brush (Achievement unlocked: Behave Like a Ranger!) (Life -2)

Choice 8
Parlay with them (Morale +1)
Slay them (Life -100) (You have died.)

Choice 9
Your slave collar (Morale +1) (Redirected to other options)
Gold coins (Morale +1)
Jerky (Life -1) (Achievement unlocked: Made Too Good of a Choice)
Erotic illustrations (Redirected to other options)

Life +4, Favor +4

Choice 10
Urge the caravan to move on now (Life -100) (You have died.)
First, take a few seconds to scout and investigate.

Choice 11
“I am sworn to protect this caravan.” (Morale -1)
“The boar is no match for Vrasell.” (Morale +1)
“There is no need to kill these innocent people.”

Choice 12
Avoid him.
Kill him (Morale -1)
Distract him (Morale +1)

Choice 13
Krisfina means to harm Vrasell (Morale +1)
Vrasell is offensive to the Twins and your sensibilities (Life -1)
Vrasell could be listening (Morale +1) (Life -1)

CHECKPOINT REACHED. GOOD JOB!

Choice 14
Use a flame arrow (Morale +2)
Sneak up with your envenomed sword (Life -3)
Leap out and distract him (Life-100) (You have died.)

Choice 15
“Otherwise Grulog would have slain us.” (Morale +1)
“Otherwise House Vru’dahir would have slain us.” (Morale +1) (Morale +1)

Choice 16
Kiss her (Morale +1, Favor -2)
Ask: “Are you inviting me to commence the sacred rite of union?” (Morale +1)

Choice 17
“She resents everyone in this caravan.”
“She is jealous of you because of me.” (Morale +1)
“She envies your beauty.” (Morale +1)
“She thinks you’re in House Vru’dahir.” (Morale +1)

Life +2

Life -1

Choice 18
“Fan out into the forest and find her!” (Life -1)
“Surround the stump!” (Morale +2)
“Stay where you are. I will find her trail!” (Morale +1)

Choice 19
Vrasell is projecting an illusion now, but he is real
Vrasell has always been an illusion (Life -1)
Vrasell, the others, and the entire caravan is an illusion (Morale +1) (Life -2)

Choice 20
Commune with an animal (Favor -2, Morale +2)
Continue on as you are (Morale +1) (Achievement unlocked: Failing on purpose)

Choice 21
Shoot her with your bow (Life -2)
Entangle her (Favor -2, Morale +1)
Say: “It appears you were expecting me.” (Choice 21.1)

Choice 21.1
“I am to capture you.” (Life -2)
“I wish to mate with you.” (Achievement unlocked: Thirsty Ranger!)

Choice 22
Pursue directly after Krisfina (Life -2) (Redirected to other options)
Go around by land.
Go around by water (Life -2)

Choice 23
A troll (Life -3)
A giantess (Life -3)
A hag (Morale +1) (Choice 23.1)

Choice 23.1
Draw your swords and get into a defensive stance (Life -2, Morale +1)
Cast entangle (Favor -2, Morale +1)

Choice 24
“Why are you, a druid, associating with hags?” (Morale +1)
“Do not bother. I know you are a hag.”

Choice 25
“Vrasell is on his way. He shall destroy you!”
“Why does Rageddy get my seed first?” (Morale +1)
“I am in league with Vru’dahir. They will kill you all!” (Life -1)

Choice 26
“What happens if Vrasell destroys your eye?” (Morale +1)
“Did you get your wagon from the merchant satyr?”
“Does Vrasell really have permission to travel the forest?”

Favor -2

Choice 27
Bow and quiver (Life -100) (You have died.)
Short sword (envenomed sword) (Life -4, Morale +2)
Long sword (Life -2, Morale +2)

Choice 28
Raggedy, near the water (Life -3)
The lizardman head (Morale +1)
Boil, in the hut (Life -100) (You have died.)

Choice 29
Try to commune with the crocodile (Favor -3)
Retreat into the swamp
Get to a higher vantage to fire upon the hag (Life -2, Morale +2) (Skip Choice 30)

Choice 30
Entangle spell (Favor -2, Morale +1)
Focus on speed (Morale +1)

Choice 31
Try to shoot her with your bow (Morale +1) (Life -1)
Close in with your swords (Life -3) (Life -1)
Call out to her (Choice 31.1)

Choice 31.1
“It is hidden in the mud beside the tree I was tied to.” (Morale +1)
“It is excreted by my sword at my will.” (Morale +2)
“Give me something first.” (Life -2)

Choice 32
Flatten out and then curl up (Life -6)
Use entangle (Favor -2, Life -2)