Witch's Saga 5
Again, a huge thank you to #DJYOLO for this guide!
Starting Stats: 8 Life, 4 Sanity, 9 Mana, 0 Cool
Note 1: After the checkpoint, there is only one choice (Choice 18) that requires you to lose Life, and there is only one guaranteed Sanity loss (at the very end). As a result, finishing Choice 13 with a low Life stat is recommended, and trades between Sanity & Cool are encouraged throughout
Note 2: When you reach the checkpoint, aim to have at least 2 mana (exactly, if possible). The guaranteed bonuses will give you the mana to go past Choice 17, but Choice 16 has the best mana/cool ratio out of any choice in the chapter - ideally you’ll want to pick Energy Blast there
Choice 1
Try to Trick Him (Cool +1) (Achievement unlocked: Sneaky)
Try to Use A Spell
Try to Appeal to His Morality (Cool -1)
Choice 2
“It Could Be”
“No, I Doubt It” (Cool +1)
Choice 3
Search The Bookshelf (Life -6) (Life +3)
Search Elsewhere In The Room (Cool +1) (Skip Choice 4)
Wait (Life -6) (Life +3)
Keep Asking Eli (Life -6) (Life +3)
Choice 4
Check The Bookshelf
Check The Room For Clues (Cool +1)
Ask Eli (Cool -1)
Choice 5
Question Him (Sanity -1)
Reassure Him
Crack A Joke (Sanity +1)
Choice 6
Press Them (Sanity -1)
Go Talk to Eli (Cool +1)
Choice 7
Warn Everyone (Cool +1, Sanity -1)
Be Quiet
Choice 8
Cast Invisibility (Mana -3)
Catch Up to The Others (Skip Choices 9 & 10)
Choice 9
Sneak Toward The Noise (Cool +2) (Life -3) (Achievement unlocked: I'm an adventurer, dammit!)
Stay Where You Are
Choice 10
Concentrated Blast It (Mana -2, Cool +1)
Burn It (Mana -3, Cool +1)
Mana +2
Choice 11
Escape The Dream (Sanity +1, Mana -2)
Do Not Attempt to Leave Yet
Mana +2, Life +1
Choice 12
Put Up A Shield (Mana -3, Life -2)
Cast Strength to Leap (Mana -2)
Go Invisible (Mana -3, Life -100) (You have died)
Burn A Path (Mana -3, Cool +1, Life -2)
Choice 13
Large Shield Over Everyone (Mana -6, Cool +3) (Life -2)
Shield Over Lavinia (Mana -3, Cool +1, Life -3)
Blast Them With Fire (Cool +2, Mana -3, Life -2)
Energy Blast In All Directions (Mana -3, Life -5)
Fight Them Hand-To-Hand (Choice 13.1)
Choice 13.1
Use Your Strength Spell (Mana -3, Life -4, Cool +2)
Fight Without It (Life -7, Cool +1)
CHECKPOINT REACHED
Choice 14
Search Alone
Ask Lavinia to Help Search
Ask Thomas to Help Search (Sanity -1, Cool +1)
Ask Uncle John to Help Search (Cool +1)
Mana +1
Choice 15
Investigate (Cool +1)
Keep Your Distance
Life +1, Mana +2
Choice 16
Pull Him Out Using Strength (Mana -2, Life -3, Cool +2)
Energy Blast (Mana -2, Cool +3)
Shield (Mana -3, Cool +3)
Let Someone Else Handle It
Choice 17
Cast Shield (Mana -3)
Energy Blast (Mana -2, Life -3) (Redirected to Other Choices)
Leap to The Side (Life -100) (You have died)
Choice 18
Hit It With An Energy Blast (Life -2)
Have Eli Pull You Out (Life -6)
Give Them Time (Cool +1, Life -1)
Choice 19
Keep Quiet
Open Up to Him (Sanity +1, Cool +1)
Confront Him
Choice 20
Tell Him (Cool +1, Sanity -1)
Do Not Tell Him
Choice 21
The Crown (Cool +1) (Sanity -2)
Heddy
Bjorn Ironside (Cool +1) (Sanity +1)
No One. Just Try to Rest (Sanity +1)
Choice 22
What Was In Thomas’s Vision?
Who Are You Really? (Choice 22.1)
Choice 22.1
“You Are Lying” (Cool +1)
“Oh. What Do You, Er, I Want?” (Sanity -1)
Choice 23
Fight Her (Cool +1)
Go Along With Her
Sanity -1
Final Points:
Cool x 30
Sanity x 10
No deaths = 100 bonus points
Final Ranks:
Unstoppable, crusher of evil! - 600+
Spell casting prodigy - 400+
A very promising witch - 200+
Apprentice - 100+
Not much talent, but alive - <100
Postscript Note: I (#DJYOLO) attempted to do an optimised playthrough on this chapter, and I had the following stats. Please leave a comment if you’re able to find a way to achieve a better score than this (my score ignores the “No Death” bonus)
At Checkpoint - 2 Life, 4 Sanity, 2 Mana, 11 Cool
At Finish - 2 Life, 4 Sanity, 0 Mana, 22 Cool (700 Points)
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